It’s actually an ad, but so relevant. Such a familiar experience in online gaming.
It’s actually an ad, but so relevant. Such a familiar experience in online gaming.
I have been nominated for the Liebster Award by Kamalia et Alia and this is the second post. The first one contained me answering Kamalia’s 11 questions. Here I will list 11 random facts about myself and ping 11 new people and pose 11 questions for them.
If this post has linked to you, it’s because you have been nominated for the Liebster Award by me! (Your link is listed at the bottom of the post).
I noticed that people had started tagging bloggers that had already been nominated and a lot were struggling to find new people to link to. This is why I went to the WordPress Reader, looked through the “computer games”, “video games” and “World of Warcraft” tags and scouted for some new blood. A few of them have only been writing for a few months, and there are a few WoW blogs in there too, whom I think have not been nominated. They all have two things in common: they touch upon the topic of games and have posted recently.
But first, the 11 random facts about me!
1: I have a phobia – I’m scared to drive. I’m fine in the passenger seats, although if the driver likes taking chances and speeding, I’ll be very tense sitting there. But driving myself? Nope! I have a drivers license and passed my exams with fine marks, but since I believe I’ll inadvertently run over school children, mothers with prams, elders, puppies and kittens, I keep off the roads.
2: I am an only child and the youngest in my family. All my cousins were adults when I was a child, and their kids are teenagers now. This has always left me a bit stranded at my own generational island, everyone is either a lot older or a lot younger than me. And my dad still has a habit of forgetting that I’m not a child anymore.
3: I’m plagued by the state of the world. I know that sounds really dramatic, but I think I might be a closet activist. Especially poverty, exploitation and the lack of environmental action bothers me. Unfortunately my personality is also very similar to Piglet, so instead of doing anything about it, I wring my hands and worry.
4: I had a great childhood. I’d rather be a kid again than be adult – yuck, adulthood!
5: I’m really into the Seattle grunge movement, the music, the style, generally the 90′s. I was too young to really experience grunge fully (and not anywhere near Seattle), but I think my connection to it links to positive associations with being a kid in the 90′s (see fact nr. 4).
6: I’m very excitable! I love parties! But I’m moody in equal measure. I can wake up in the morning and without reason feel low and lame. It can change throughout the day, several times. I don’t have bipolar disorder, but I feel like I can understand a little what it’s like, for people who do have it.
7: I’m very social around people I’m familiar with, but very shy when meeting new people. I have become a lot better at bringing down the nervousness over the years.
8: I’ve been told I’m very expressive. I flap my arms, gurn my face. People have thought I was a professional actor. If that had been the case, I would have worked in comedy.
9: I have a very shrill laughter. Not in any way charming or pleasant. It’s horrible, people cover their ears.
10: I cannot play any instrument nor can I sing. I’m planning on learning how to play a kid-sized guitar, both because I have small hands and because it would be so ridiculous in a funny way.
11: I’ve started collecting pieces to complete certain costumes. I can now become a very posh mime (it’s not a hard one, but I love the idea of being a mime). I have a few bits for a clown costume. I’d also like to be a jester, not to mention characters like Snow White and Alice in Wonderland. A level 1 cosplayer.
1: How was your day?
2: What is the worst game you’ve ever played?
3: Describe your most creepy experience in any game of your choice.
4: Rank the following motivations in terms of their importance to you, when playing games in general.
1) Immersed in Fantasy World / Role-Playing / Being Part of a Story
2) Getting to the Next Level / Becoming Powerful / Achieving Goals
3) Competing with Other Players / Dominating or Beating Other Players
4) Escaping from Real World / Venting / Relieving Stress
5) Analyzing Game Mechanics / Making or Analyzing Tables or Charts
6) Being part of a Large group or guild / Team or Group Achievements
7) Meaningful conversations / Making good friends / Social or Support Network
(source of player motivations - Daedalus Project)
5: Link to a music video, which you would consider to be the theme song to your life.
6: Rate the latest movie you watched.
7: Do you follow any TV series?
8: Which fictional character (from whatever source, movies, games, books), do you identify with the most?
9: What is the most disgusting thing you’ve ever eaten/cooked?
10: Which social media outlet do you use the most and why?
11: How do you see your blog/blogging evolve in the future? Do you have any plans or other topics you’d like to write about?
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In the Nikk of Time
Nikki Del Castillo, Multimedia professional
Healthcare, NHS, commissioning, computers, music, dancing, board games, geeky stuff and whatever interests me. Views are my own.
Where old skool gamers come to snack.
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Video and Computer Gaming Commentary
I have been nominated for the Liebster Award by Kamalia et Alia. I read her questions and thought they were brilliant, so this post is me answering them. It got a bit wordy, so I’ll have to fulfill the rest of the rules in another post (11 personal facts + 11 questions for 11 new people).
Below are the Liebster Award rules:
I have really been enjoying this little mobile game, which is quite simple and has worked wonders in terms of reducing stress for me.
It’s called Tangled (found on Google Play) and the screenshot to the right was how it used to look before it was patched. Now it crashes on my phone whenever I try to play it.
The goal is to make the red line as long as possible, by turning hexagonal tiles to create a path. I loved playing this game when it actually worked on my phone!
I prefer hybrid classes and I think this has to do with the fact that I like to keep a few doors open at a time. Originally I was drawn to elves, anything beautiful and aesthetically pleasing. Now that I’ve tried creating characters that are not a projection of an ideal self, but instead have their own story and motivations, it added another and very interesting dimension to me. In the future, I see myself going further down that road.
In fact, I take great pleasure in toying with character creation modes. I don’t even care what game it is or if I’m going to play it any further – I love character creation modes! Usually I will first make a character that inspires me and looks cool. Then I will make the most hideous thing you can imagine, really getting all the sliders off to the extremes, scars, pinprick eyes, bad hair and probably also bad breath! I crashed The Sims 3 recently when making the most perfect evil-looking witch-sim you can imagine!
I’m in my bed, about to sleep, with my beloved smart phone and playing a mobile game, often a puzzle. Also, I’m playing one match a day of this mobile game called Robotek (found on Google Play). It’s a small strategic game, you vs. the AI. You win when you burn down the health points of the opponent using various attacks and small bots. It had a bit of a learning curve, yet I’d still recommend it.
I must have been 6-7 years old when I played these really early hand-held games. We called them “beep beep games” based on sounds they made. They were extremely simple compared to today’s standards, inexpensive and had only one game mode. Attempting to beat your own high score, was all you could do.
Later my parents purchased a used computer from my mom’s coworker, who came and set it up for us. It booted in DOS and had an early version of Windows on it. This was when I started to play computer games on a PC.
The thing was, the computer did have games installed and a few games on 3,5″ floppy disks, but most of them were demos! As a kid, I didn’t know what a demo was (I was playing beep beep games!), and thus believed that Wolfenstein 3D, was actually called “Wolfenstein Demo”. I believed that the reason I couldn’t make the elevator go to the next floor, was the game being bugged.
So I only played this with a friend. One of us would control the arrow keys for movement, and the other space bar for shooting. Of course this resulted in panicked screams whenever an enemy appeared. Even worse, somewhere along the line, I must have messed up the key binds, because we couldn’t get the main character to turn right anymore. So to shoot and hit the soldiers, we would have to spin left, often several times, until the gun pointed in the right direction again. That keyboard sure took a beating. In short – it was a mess!
I read several Danish news sites. I also read Sociological Images, I like how the comments often continue the debate and offer more facets to the article. People are mostly civil, which I appreciate. I don’t comment there myself though. If I want to pass time, I browse Thought Catalog. There’s a lot of trashy articles there, with the occasional gem. I avoid places like 9gag, who are notorious with omitting references and links to the creators, whose creative content they use.
Anything feline. I’ve also had a laugh triggering monkeys to mimic my facial expressions. Do a wide open mouth (no teeth) and wide open eyes really quickly a few times, and they will do it too. Warning: other people (and monkeys), might find you a tad weird.
All of it! I don’t like it too nutty, but fruity or chocolate, I’m a sugar junkie!
The pizza here is notoriously bad! They put layers upon layers of meat on them. And I don’t mean, “ah lots of nice beef on my pizza” – no I mean, all kinds of meat: Shrimp, chicken, bacon and kebab on the same pizza (and a bit of horse, I’m sure). I prefer mozzarella, pesto, spinach, salad, smoked ham, that kind of stuff.
I have kept a diary since ’95, and I use pens in all colors, even glitter pens – yay! Anything finely pointed will do.
The remaining 11 personal facts about me and 11 questions for 11 new bloggers are in the making and will be published in another post!
By Leigh Alexander
The trend in video game design is to comment on violence by asking players to perform violence. But could there be pleasure in performing consent?
A popular approach to video-game design is to “think about the verbs.” Interactive entertainment should be verb-led, some say, and the way to make a good game is to think about what the player does. In many games, you have to do the things it wants you to do whether you want to or not. If you don’t like it, as the saying goes, just don’t play it.
Kopas quietly self-published a small, text-only game called Consensual Torture Simulator for $2 on Gumroad. In it, a mutually affectionate couple enjoys a night in. You play as the domme in their kink relationship scene, scratching, flogging, caning, and performing other acts of consensual physical violence on your submissive girlfriend. Both partners have decided to explore the goal of making the recipient of the violence cry.
Read the whole article here: A Game Is Being Beaten – The New Inquiry.
Also linked in the original article: Pixels in Distress (tumblr)
I finally beat the 2048 game!
I had to keep playing last night after I first discovered the game. And when I had also chosen to blog about it, I now had to prove I could reach the 2048 tile.
The truth is, even though I felt addicted to the game, it didn’t bore me and I happily continued. When I lost, I didn’t get annoyed at myself or the game. Every time I beat my highscore, I just got even more excited. So all in all, if I had to feel really obsessed about a puzzle game, this was the perfect one.
I followed a few principles, and they are listed here in order of importance.
I never touched the right key, and thus, my blocks never moved all the way to the right. This keeps the big numbers along the left wall, and you can then merge your blocks moving further backwards to the left.
As you can see, it may not stay perfect. But don’t worry, it almost always sorts itself out.
Do not fall for the temptation to press the fourth key! (Unless you are at the very end and you will win doing it).
You might run into a situation where you have no choice but to press the fourth key (see picture above). But your game is not lost. It might mess it up a little, but keep going according to plan.
Using the left key to merge blocks, is better than up or down (if you choose to not use the right key, as described in step 1).
It keeps the bigger numbers closer to your back wall to the left, and you’ll also avoid too many smaller numbers crowding your right side area.
It will happen, just keep your focus on where there is a merge-path. Start eyeing up the 8′s and aim to merge your 4′s and 2′s into it.
Often you’ll be able to move your blocks along a whole path towards the left – merging bigger and bigger numbers. Once you’ve done that, you’ll find your free space much more open again.
My Highscore: 25.036
This is not a guaranteed way to win, it’s a strategy that will enable you to get big scores and eventually win. The computer will mostly pop 2′s, but it might also pop a 4, and they appear in a random free slot. These two random elements mean that not two games will be the same, yet you will win if you persist!
I was hoping I was the only person having figured out this trick, but no. There is another strategy which is very similar: Yahoo! Finance. The author Peter Spence recommends keeping the biggest number in one corner. As you can see in the first picture, I didn’t do that, I just kept my highest tiles to the left at whatever position. Either will do I’m sure.
Yet again, credit goes to Gabriele Cirulli for creating this game.
Have fun playing!
Check out this fun, but very addictive, little browser game. If you’re bored of Bubbleshooter, this is your new drug!
How to play: Use your arrow keys to move the tiles. When two tiles with the same number touch, they merge into one with double the value.
The goal: Merge the tiles until you get a tile with the value of 2048.
I’ve spent at least a couple of hours playing, and I think I’ve found a guiding principle for how to do it. I just need a little luck and a little more patience. I still haven’t achieved a 1024 tile though.
It’s a perfect format for an app game, but some of the versions I found had ads in them, and I’d rather pay for my games. However, this seems like an alternative: Google play. It’s a webview that loads the locally stored HTML files of the original game, so you can play without internet connection, and there are no ads. I haven’t tried downloading it yet though.
Credit to Gabriele Cirulli for making the 2048 game! http://gabrielecirulli.com/