Traveling the Multiverse

Aka Ironyca Stood in the Fire – gaming blog

The 10 most Creepy Things in WoW

Does World of Warcraft sometimes scare you? Death and destruction is everywhere, but it takes a little extra for something to be creepy. I’ve compiled what I believe to be the 10 most creepy things in WoW.

10 – The hung corpses near Scarlet Monastey

We’ll start out slow. Everyone is probably familiar with the hanging corpses along the Scarlet Monastery pathway. If you dare take a closer look, you’ll see that these corpses are human and sometimes hung upside down, or have missing limbs.

Hung corpses can be found elsewhere as well, fx at the entry into Deadwind Pass from the Duskwood side, where a couple are hanging as a warning of what’s to come.

9 – Human faces on gnoll tents

Creepy can sometimes be found in the detail. The picture above is depicting a gnoll tent, revealing what the fabric of their tents are really made from.

A quick trip to Westfall where gnoll packs are common, can show you first hand where many of the lost people of Westfall met their demise.

Now we know what becomes of the ones dying to Hogger!

8 – Dr. Weavil on Alcaz Island

Doctor Weavil is an easily underestimated lvl 63 elite gnome on the prison island Alcaz. The island, has an underground prison, where the king of Stormwind, Varian Wrynn was kept captive.

Alcaz Island mostly looks like a fortified jungle base, not to forget Dr Weavils flying machine.

What’s spooky though, is not just Dr. Weavils countless minions, that all wear the exact same outfit and cats eye goggles, but that he is able to keep a player enslaved continously transformed into one of his minions.

Here’s an exert from one of his 9 diary entries, which he will drop if killed:

“Dear Diary,

I left my hide-out in a rage after my last entry. Boy was I angry. I decided to redesign my minions’ uniforms to better reflect my angst. I feel a little better but something is missing. I’ll be right back…” (Diary of Dr Weavil)

His next entry is about beating one of his minions till he “cries like a little girl”. Yeah, the guy’s got issues!

Dr Weavil likes to nap, so you’ll find him upstairs in the biggest building on his bed. When engaged in combat, Weavil will start mind controlling the person with the most aggro. The mind control effect doubles the targets health and quadruples its damage dealt, making your mindcontrolled friend lethal to you.

If you are the last man standing, he will add you to his minion menagerie and you are forced to stand by his side while he lays back down in bed, where he heals to full. For the two minute duration of the mind control, you can’t do anything, you can’t run, or even log out.

You have a brief moment to change your fate when your mind control wears off to run away! He will chase you, and even stun you for 2 seconds, teleport you back up and continue his mental bedside slavery. This could potentially go on forever, which is why Dr Weavil is on this list. Your best chance is to run far enough away and hope you make it out. Another option is to try and commit suicide by having the other minions kill you.

Unlike many other enemies, Dr Weavil wants you alive and alert, as a well-dressed zombie.

Sources: http://www.wowwiki.com/Weavil , http://www.wowwiki.com/Alcaz_Island


7 – “Swamp Eye” Jarl

– “I brought you a housewarming gift, Jarl.
Go on, open it. I think you’ll like it.
Jarl?”

– “Unless It’s something I can eat, I don’t want it.”

– “Jarl, you haven’t been yourself ever since I arrived. What’s going on?”

– “Nothing. Wanna help me whip up some frog leg stew?”

– “I came out here to visit you, Jarl! And I find you living in an empty cabin i the middle of nowhere babbling about frogs? You’re hopeless!”

This is how the story begins. Mordant comes to visit his old friend and he has practically gone insane. The storyline has earned its place, because it’s set in Dustwallow marsh, which reminds me of the Manchac Swamp in New Orleans and the ending  is rather creepy.

First you’re asked by a neurotic Jarl to get him frog legs and other cooking ingredients. Later Mordient will ask you to aid him against the haunting of Witch Hill.

The final part of the questline starts like this:

“The torch is ready. Plant it at the end of the dock and be prepared to face whatever comes forth.”

If you’re doing the questline, you’ll notice how Jarl is obsessed with his sword. Perhaps you should rummage through the dirt pile near his house.

Sources:   http://www.wowwiki.com/%22Swamp_Eye%22_Jarl, http://www.wowwiki.com/Swamplight_Manor, http://www.wowwiki.com/Mordant_Grimsby


6- Ruins of Lordaeron whispers

The throne room on the upper tier of Undercity also known as the Ruins of Lordearon, was once the scene of a brutal murder. It was the Capital of the human kingdom, until the crown prince, Arthas, after becoming a deathknight, brutally killed his own father King Terenas Menethil II in this room.

If you look closely, you can still see the blood trail, and the hear sounds from back then. If you turn the music slider down and ambience up, while keeping the volume high, you can hear the last words of King Terenas in the throne room, whispers in the courtyard, the ringing bells and a faint cheer from the citizens celebrating the return of the prodigal son, Arthas.

After the murdering of his father, Arthas and the Scourge invaded the city, killing every citizen they found. To this day, the lost citizens of the old human capital are still haunting the courtyard. Using a way of detecting invisibility will enable you to see them.

Sources: http://www.wowwiki.com/Undercity, http://www.wowwiki.com/Ruins_of_Lordaeron

5 – The Unseen

More hauntings can be found on Raven Hill graveyard in Duskwood. Besides Duskwood and graveyards being spooky locations in themselves, this graveyard hosts entities that have the appropiately unsettling name “Unseen”.

It’s not clear what The Unseen are, due to their mysterious name, perhaps tainted spirits of the graveyard. They are neutral until attacked, but are level 49-51, making them deadly to ordinary players in this leveling zone, that aggress them using an aoe. Using a form of detecting invisibility will let you actually see the unseen.

Sources: http://www.wowwiki.com/Unseen


4 – Old Gods

They are coming for you…

Give in to your fear…Kill them all… before they kill you…

It WAS your fault…

Your friends will abandon you.

You will die.

The above are the twisted whispers from the Old Gods Yogg-Saron and C’thun, that can drive you insane. Their repertoire, I should add, is bigger than that.

There’s only about 3-5 Old Gods (two known and a few suggested, click the map below), and due to their mysterious powers, the titans sealed them away during ancient times deep underground, where their mad whispers would be their only way of interfering with the world above.

The Old Gods weren’t even known to Azerothians, as their malicious reigns were in a distant past, and they are still somewhat of a mystery in the lore, as their ancestry is obscured, but signs of their strong corrupting powers can still be traced way back throughout the history of Azeroth.

The most recent encounters with Old Gods are C’thun and Yogg-Saron, both share many similarities, especially telepathic powers. In order to kill them, you must in some mode also kill them from the inside. Their physical forms look like submerged alien looking creatures with tentacles. Underneath is a rather wellcut video showing the grand fight against C’thun.

Yogg-Saron, on the other hand, when fought – is a hectic fight where maintaining your sanity long enough to kill him is crucial. If you go insane during the fight, you will attempt to kill others while under his mindcontrol, thus fulfilling his evil prophecies of betraying your friends!

Yogg-Saron aka “The Lucid Dream” will during the fight induce illusions where you are facing dilemmas of killing friendly npc’s, that are just images created by Yogg-Saron to make you fail.

There are several places throughout Azeroth where the signs of Old Gods can be found. Fx Masters Glaive in Darkshore, a large skeletal remain is said to be an Old God, a so called “forgotten one”. If you travel to the Saronite Mines in Ymirheim, Icecrown, and go inside, you can hear several of Yogg-Sarons whispers alarming you of your meaningless existance (as text): “You will be alone in the end…

Queen Azshara, whom we will face in Cataclysm, made a pact with a dark mysterious voice as her and the her highelves were being sucked into the Maelstrom. They were saved from drowning, but in return transformed into Naga. There’s a good chance the naga are worshipping this unnamed Old God.

We are yet to find out!

Sources: http://www.wowwiki.com/Old_gods, http://www.wowwiki.com/Weeping_Quarry, http://www.wowwiki.com/Yogg-Saron, http://www.wowwiki.com/C%27thun, http://www.wowwiki.com/Old_Gods_speculation


3 – Thaddius

If you’ve been to Naxxramas, you must have heard the desperate cries for help echoing throughout all of the lower part of Naxxramas.

Stop, make it stop!”
“Help me! Save me!”
“Please, nooo!

Some find the voices to sound like children, but to me it sounds like a woman crying for help.  Remember though that these are not people to save from torture, as it is already too late for them.

I didn’t know this, but apparently Thaddius is “built from the flesh of women and children, it is said that their souls are fused together – eternally bound within that foul prison of flesh.Commander Eligor Dawnbringer says.

Thaddius reside in the Construction Quarter, where you can also meet the other abomination bosses, all are living dead Frankenstein-esque monsters. And it turns out Thaddius is one creepy creation.

Thaddius’ voice which can also be heard from the youtube clip above, sounds like it’s consisting of several lighter and a darker voices, reflecting his messed up synthesis of several victims.

As a twist, Thaddius thanks you for killing him, perhaps it’s the merged souls of his parts, that can finally break free. At least the screams have been said to stop after Thaddius is slain.

Sources: http://www.wowwiki.com/Thaddius, http://www.wowhead.com/npc=15928#comments:0


2 – Goldshire Kids

Goldshire – isn’t that the home of the more silly part of the WoW population? I know Goldshire can be creepy at times, especually when fully populated, but did you then know about the diabolical kids of Goldshire?

If you go to the skinning and leatherworking trainer house and go upstairs, there’s a good chance the Goldshire kids will be standing in the bedroom, immobile and forming a pentagram. It’s at this point you turn your volume up.

There’s no official story tied to them them, which make speculations run wild. They all have 42 life and are said to change the direction they are facing and to wander off to stand in front of Stormwind and Northshire, still forming a pentagram.

If you stand in the bedroom long enough, you will hear C’thuns whispering. Remember though – the whispers of Old Gods can drive you mad!

Sources: http://www.wowwiki.com/Goldshire, http://www.wowhead.com/npc=805


1- Karazhan Crypt

This is in my opinion the scariest place in Azeroth. It’s not accessible by normal means, perhaps due to it’s interior obscurity.

The Karazhan Crypt is located at the graveyard affiliated with Karazhan, named Morgan’s Plot, which is also the burial site for no less than Aegwynn and Medivh.

Opposite the church, you can see the graveyard. This is where the entrance to the crypt is, sealed off by a gate, preventing anyone from entering, or escaping for that matter. The inside of the crypt consist of several rooms, each with their own name and uneasy theme.

Since the crypt is blocked to unexploitative venture, I have attempted to bring you the best pictures I could find.

The most dreadful of all the rooms is named “The Upside Down Sinners”, which is filled with water and scattered corpses hanging tied in chains head down, some by their feet, others by the neck. Notice how detailed they are, compaired to fx the hung corpses around Scarlet Monastery. Rumours say their eyes move.

The other zones are named:

– “Well of the Forgotten”

– “The Pauper’s Walk”

– “The Pit of Criminals”

– “The Slough of Dispair” [sic]

– “Tome of the Unrepentant” [sic]

The game music down there is a ghostly chant and a faint, but repetitive heartbeat. Perhaps trying to mimic your own heart, or.. that of “others”.

The picture to the right is from the “Well of the Forgotten”, notice the scratch marks. It features a hole in the floor, which leads down to “The Pit of Criminals”, which is shown below. You get the idea, that the hole was used as a dump for the bodily remnants of what we can assume were outlaws.

A black staircase is situated behind the pile of bones, leading up to another tier.

The next picture shows “The Paupers Walk”, a spiralling incline dented with “inhabited” tombs on the sides.

This is the “Tome of the Unrepentant”, the chamber with the heartbeat, with a shallow pool of greenish water in the centre and an open square in the ceiling.

The room pictured below has low ceiling height and a soil base, giving rise to the thought that this possibly could be a mass grave. The alcoves on either side are gated and can be opened into a smaller room with a stone grave set in the floor.

Not having entered the crypt myself, I can’t say for sure just how big it really is, but judging from the pictures and videos others have put up, it looks massive. Word of the street has it that the crypt stretches all the way under the Tranquil Gardens Cemetery in eastern Duskwood.

The rooms are generally large but mostly empty, besides various stone tombs and different skeletal remains. Whilst there are no apparent apparitions you’ll run into, the crypt atmosphere and soundtrack is yet very haunting.

No one knows exactly what the purpose of it is, although there are rumours about Karazhan having an underground replica of itself, holding much more powerful creatures. This fits with the Upside Down Sinners room, although they are also said to be a reference to a movie.

So far we will have to let it rest as a mystery.

Below is a video from Karazhan Crypts, the music is authentic for the place.

And by the way – sleep tight tonight.

Sources: http://www.wowhead.com/zone=41/deadwind-pass#screenshots, http://www.wowwiki.com/Karazhan, http://wow.joystiq.com/2008/06/03/around-azeroth-big-trouble-with-little-gnome/, http://www.mmowned.com/forums/world-of-warcraft/exploration/221457-all-hidden-locations-of-wow-images.html

This is in my opinion the scariest place in Azeroth. It’s not accessible by normal means, perhaps due to it’s interior obscurity.

The crypt is located at the graveyard affiliated with Karazhan, named Morgan’s Plot, which is also the burial site for no less than Aegwynn and Medivh.

Inside the wrecked church, you’ll find two unliving residents, and one patrolling on the outside. The church however is not the true horror of this location.

Opposite the church, you can see the graveyard. This is where the entrance to the crypt is, sealed off by a gate, preventing anyone from entering, or escaping for that matter.

The inside of the crypt consist of several rooms, each with their own name and uneasy theme.

Since the crypt is blocked to unexploitative venture, I have attempted to bring you the best pictures I could find.

The most dreadful of all the rooms is named “The Upside Down Sinners”, which is filled with water and scattered corpses hanging tied in chains head down, some by their feet, others by the neck. Notice how detailed they are, rumours say their eyes move.

The other zones are named:

– “Well of the Forgotten”

– “The Pauper’s Walk”

– “The Pit of Criminals”

– “The Slough of Dispair” [sic]

– “Tome of the Unrepentant” [sic]

The game music down there is a ghostly chant and a faint, but repetitive heartbeat. Perhaps trying to mimic your own heart, or.. that of “others”.

The picture to the right is from the “Well of the Forgotten”, notice the scratch marks. It features a hole in the floor, which leads down to “The Pit of Criminals”, which is shown below. You get the idea, that the hole was used as a dump for the bodily remnants of what we can assume were outlaws.

A black staircase is situated behind the pile of bones, leading up to another tier.

The next picture shows “The Paupers Walk”, a spiralling incline dented with “inhabited” tombs on the sides.

This is the “Tome of the Unrepentant”, the chamber with the heartbeat, with a shallow pool of greenish water in the centre and an open square in the ceiling.

The room pictured below has low ceiling height and a soil base, giving rise to the thought that this possibly could be a mass grave. The alcoves on either side are gated and can be opened into a smaller room with a stone grave set in the floor.

Not having entered the crypt myself, I can’t say for sure just how big it really is, but judging from the pictures others have put up, it looks massive. Word of the street has it that the crypt stretches all the way under the Tranquil Gardens Cemetery in eastern Duskwood.

The rooms are generally large but mostly empty, besides various stone tombs and different sceletal remains.

Whilst there are no apparent apparitions, the crypt atmosphere and soundtrack is suitable haunting.

No one knows exactly what the purpose of it is, although there are rumours about Karazhan having an underground replica of itself, holding much more powerful creatures. This fits with the Upside Down Sinners room, although they are also said to be a reference to a movie.

So far we will have to let it rest as a mystery.

Another underground place near Karazhan, and at the same time an accessable one, is named “The Master’s Cellar“.

The infamous Karazhan Crypt is located to the west of Karazhan castle. The Master’s Cellar is part of the small consorting village that graces the entry part of Karazhan itself.

The cellar is part of a now burnt down house, revealing the hatch in the floor. It’s quite big for someone who was likely to have worked as a servant, but judging from the name, this might have been externally connected to Karazhan.

It contains several rooms with many barrels, broken carts and a well in a corner. In the middle of the center room, a shallow pool can be seen, much like the one in the Tomb of the Unrepentant, although smaller. While ignoring the various kinds of ghosts (lvl 68-70) trampling the cellar, you can get an idea of this being a winery, with the center pool being used for pressing grapes.

Another interesting feature of the Master’s Cellar is the huge wine rack-wall, which is depicted below.

Despite the obvious access, none of the ghosts down there appear drunk.

And by the way – sleep tight tonight.

67 comments on “The 10 most Creepy Things in WoW

  1. ladyerinia
    September 17, 2010

    Oh my. Very well written. I have always found Naxx a bit creepy because of the screams. I thought I was hearing things at first. The Goldshire bit is intriguing. hmmm……

  2. theerivs
    September 24, 2010

    What a great blog first of all, and what a great post. I added you to my blog roll, and will be giving you some High Latency Love this week.

    I came upon something creepy last night in WoW, and this post really is why somethings still amaze me with this game.

  3. Pingback: Weekly Lagout « A High Latency Life

  4. Alley
    October 18, 2010

    Awsome post! I’m checking it all out =D

  5. Pingback: 4 Secret Locations to visit before they dissapear with Cataclysm | Ironyca Stood in the Fire

  6. Zinn
    November 28, 2010

    Great post, it was really eerie to read through and I’ll be sure to check some of these out. I’m especially curious about the Old Gods. It seems like they really have some tentacle into everything, but you still never get to know much about them.

  7. Livae
    December 24, 2010

    The Devil Children of Goldshire come out on every Friday the 13th.

    • Lexi
      December 22, 2014

      They are always out

  8. Livae
    December 24, 2010

    I think they’re actually a reference to Children of the Corn or some movie. I can’t quite remember.

  9. Pingback: Cataclysm Secrets and Hidden Locations | Ironyca Stood in the Fire

  10. Koramin
    January 7, 2011

    I’ve been to the Crypt a few times–it is deliciously creepy. And yes, massive. It used to be pretty easy to access: you’d just use the unstuck button. It took awhile, and sometimes I’d get the Long Fall of Death, but it was worth it. Unfortunately, the unstuck button is no longer available, and (as far as I know) the Crypt is now completely inaccessible. Damn :(

    • ironyca
      January 8, 2011

      I tried to shadowstep in there back when I did this article, but I never suceeded. I wonder if that method still works.

      • Dragonclaws
        October 10, 2011

        I don’t think you can get in there anymore :(

        Someone make a forum post saying they should open it up :D

        • Sligo Jenkins
          September 16, 2012

          It is possable to still acess it, direct aproach is not always the best ;)… The current way in is a secret that me and my cousin hold, but it’s not that hard to figure out… But it is possable :) I do however mainly play wotlk, but works in cata aswell, and to clarify, i Believe that it was sealed off due to it’s violations of the age restrictions, so don’t expect to see this in any expansions… now you mainly get wierd, EVIL GM’s chilling in there, Me and my cousin were checking in there taking a small group of people on a tour and as we got around the corner there was a GM morphed as the dog construct thing, ever see people soil their pants? :D

          Sligo (TrueWoW Wotlk private server)

          • Ironyca
            September 21, 2012

            Oh wow… O.O That sounds scary!

  11. Zethax
    January 19, 2011

    You can acces the crypt, you have to kita mob around the corner of the backside of the crypt so it bugs in the hill, it will be in the ground, when you get it that way you shadowstep it, and you get bugged into the ground and after that you walk and make sure to face correctly to the first room, after that you sprnit and then jump and land inside, i knw this wasnt that good explained but maybe you get a idea of what im trying to say, and btw, the part where you shadowstep a mob, you have to do that asap, or otherwise you will just land on ground and not in the ground

  12. Valkrr - Stormreaver
    March 30, 2011

    There is a way to Kara Crypts, works as of 4.0.6. There is a glitch in uninstanced Zul’Gurub in which you use a massive mount to pass through a wall, then use your flying mount to fly under azeroth in the direction of the crypt. you’ll eventually go through one of the walls and be inside. find me on my server, Stormeaver, and PST me if you have an interest in doing this, i’m Horde, name’s Valkrr

  13. Dylan
    April 17, 2011

    I almost threw up when i saw the The Upside Down Sinners. i know its not real but that is just nasty lol.

  14. Souzan
    May 3, 2011

    I will NEVER sleep again after listening to Thaddius…… serves me right for reading this before going to bed

  15. Sandvikboy
    May 7, 2011

    Too bad you didn’t add the thing that i believe is the creepiest place ever. There’s a troll named Challe in the mountains north-east of the laughing skull ruins in Nagrand, there’s a lot of children and babies there from various races, a cart full of explosives and a giant skeleton in her sandbox, and a dog house with a big chunk of meat inside, even though she doesn’t have a dog.

  16. Anonymous
    July 8, 2011

    You can still enter the Crypts in patch 4.2, just did it yesterday. Went under the ground with a small flying mount (bug in Twilight Highlands where there is a crack where you can fly through). I flew all the way from Twilight Highlands to kara and then flew through the walls of the Crypts.

  17. Pingback: The Auschwitz of Azeroth | Ironyca Stood in the Fire

  18. Syl
    July 19, 2011

    One of the alltime creepiest places for me will always be Jangolode mine in Elwynn Forest – those twitching kobold cocoons hanging from the ceilings still haunt me in my dreams…!

    Great writeup, Ironyca!

  19. Pingback: The Ten most creepy things In World Of Warcraft

  20. Pingback: Article: The Ten most creepy things In World Of Warcraft

  21. Pingback: Someone took credit for two of my articles – THE DRAMA! | Ironyca Stood in the Fire

  22. Anonymous
    July 28, 2011

    i found the kid one that’s creepy + the tent face one that’s also creepy!

  23. Rakonir
    August 1, 2011

    Someone might already told you, but there’s a really creepy place in outland (I think) you see, there’s a hut on a hill, a female Troll, and babies of various races. However, there’s a few cages of humanoid skeleton behind the hut, probably the children eaten. Some people say she eats people she care about. OH! There’s a dog house too, and the remains of the dog is probably inside.

    • ironyca
      August 3, 2011

      I’ve seen it yeah. I remember the carcass in the dog house, but not that the rest should be suspecious. Perhaps I need to go again :)

  24. Severino
    October 14, 2011

    I love this article a lot..
    Thank you for gathering this exciting and valuable info in one place..
    You can track feedback on the tankspot website.

    http://www.tankspot.com/showthread.php?77789-The-10-most-Creepy-Things-in-WoW

    Also I’m planning to create some video … Will inform you later

    • ironyca
      October 14, 2011

      Thanks a lot.
      I’m actually thinking of writing a second version. I’ve been gathering more material for another post on this subject, and surely, there’s plenty more creepy stuff in WoW.

  25. Dim
    October 23, 2011

    nice
    cant wait for the new version :D

  26. Lauren
    October 29, 2011

    This was extremely interesting! I enjoyed reading it.

    I’d like to, at this point, confirm your beliefs about the Karazhan Crypt. I have been there multiple times (through a bit of cheating) and it is indeed creepy and quite large. Getting in was fun but exploring was even more fun. Also, although there are rumors about the eyes of the Sinners moving, it’s untrue. They move in the water a little bit but that’s about it.

    Thanks for sharing all of this! :)

  27. Kasa
    November 5, 2011

    Another really creepy thing I noticed one day while doing archeology is a dead human impaled through a spike of wood in a cauldron. There’s a nearby Gordok Ogre Mage, and one can assume that the corpse is its intended meal. Creepy.

  28. Kasa
    November 5, 2011

    Oh shoot, I forgot to mention the coords. In-game it’s 58:48 in Feralas. And fantastic site, there’s so much stuff I never knew about! Going about and completing random quests and seeing interesting sites right now.

    • ironyca
      November 5, 2011

      Wow, cool. I’ll be sure to check that out, Thanks!

  29. Dim
    November 5, 2011

    there’s an entire area on the outskirts of Wetlands @ 47.1, 63.2
    Got a lake with a crashed plane and some dwarf farmers and stuff.
    :D

    • ironyca
      November 6, 2011

      I went there and found the lake but no crashed plane and no dwarves?
      I know there’s the dwarven farm further to the west, but that’s an old fly over zone.

  30. Anonymous
    January 22, 2012

    Yeah, I’m Kathz-Alexstrasza and my guildie and I are in the crypt in duskwood or whatever right now. The area called the “Upsidedown Sinners” is seriously the most intriguing thing ever. I’m surprised blizzard hasn’t done anything with it. and This place is HUGE! thanks for posting all this stuff.

  31. Anonymous
    February 1, 2012

    Man, that Thaddius thing is messed up, how creepy I never realised!

  32. mynameiskinn
    February 5, 2012

    I have been to Karazhan multiple times and it is indeed creepy! I have also been to the nursery in Nagrand, but I always thought it was kinda cute.

    As for Thaddius’ voice, I was terrified listening to it. I never would have known what was being said without the subtitles. It’s a lot scarier now that I do know… -_-

    If anyone wants to join me in exploration, I’m an Alliance character on the Burning Blade realm. Character name is Kinnyn.

  33. Dawgman-Dunemaul
    April 3, 2012

    OMG this is truely the dark side of blizzard, i though the death knights and arthas was messed up but now im thinking that there are some designers in blizzard that need to see a psychiatrist…..
    Anyway really enjoyed the blog glad to know that youre making a new one! :)

  34. Anonymous
    April 16, 2012

    Theres a face under kara also the spirit healing talking O.O creeeepy….

  35. Pingback: Hypercriticism – [WoW] The Wonder of Exploration

  36. Anonymous
    May 18, 2012

    When I first started playing WoW as an Undead, I thought the corpses in the trees were the most disturbing things ever aside from the Undercity guards. Now I know it gets worse. Haha

    • ironyca
      May 18, 2012

      Playing Alliance for the majority of the time, I ran into those for the first time when going to Scarlet Monastery, and I was completely creeped out too.

  37. Whilata
    July 27, 2012

    i know this isn’t that creepy but you know how the Spirit Healer whispers and it sounds like random whispery sound if you stand there for about a minute she starts to whisper give us your money then thats right customer and after that i’m pretty sure she says play world of warcraft then goes back to eligible whisperings

    • Ironyca
      July 31, 2012

      I’ve heard about this. Sounds a lot like an urban legend. But the spirit realm whispers themselves are totally creepy though.

  38. Pingback: “Gimme Six!” – A Tourist Guide to WoW pt. 4 – Horror and Mystery | I Rez Therefore I Am

  39. Noamo
    August 27, 2012

    the well of the forgotten is, in real life, called an Oubliette, oublie meaning to forget. a good example of this is in nottingham castle in nottingham, england. an oubliette is where a prisoner who comitted a very sinful act like murder would be thrown into, they would ever break a load of bones, die from the fall, or suffer and die from punctures organs. if they happened to survive, they would die from starvation or dehydratio.

    • Ironyca
      August 27, 2012

      Thank you for this additional (and very horrific) information!

  40. kellie
    September 19, 2012

    I absolutely LOVE Karazhan. I’m going to try to get in there tonight, figure it’ll be a good challenge after not playing for about a year. Hallow’s End is coming up soon too.. woo! Thanks for the wonderful write up. It’s awesome.

  41. Sarken
    December 9, 2012

    Please update this for MoP I loved going to these places in Cata!

  42. Stormquake
    July 27, 2013

    I feel like the Karazhan crybt might have something to do with Sylvanas in the future.

  43. Pingback: Hypercriticism – The Tower of Azora and EQNext

  44. Anon
    November 14, 2013

    I must admit that the Lordaeron throne room is the creepiest. Maybe because I am just really interested and extremely hung up in the whole story about Arthas and Lordaeron and stuff. But seriously, I remember walking through there for the first time, and I almost pissed myself.

  45. John Staats
    March 3, 2014

    Years ago I built the Karazhan Crypts (I designed a lot of the tower too, Aaron, built it) because there wasn’t much to do after vanilla WoW shipped (at least for the dungeon team) because the next expansion wasn’t spec’ed out and everyone was working on bugs, features, bugs, bugs and pvp. So I build more microdungeons (internal name for non-instanced dungeons) for fun, just seeing if I could squeeze out another micro using undead assets. I was happy with how Scholomance turned out (which also started out as a micro) and I wanted to do something grittier, like the basement of the Great Ossuary.

    So the names were my placeholders (the upside down sinners room was a Big Trouble in Little China reference) and I can’t believe I misspelled despair (which was a salute to Doom). I remember overhearing Metzen and the localization team puzzling over them because they showed up on their list of things for translation and they didn’t know I’d ninja’ed it into the build. Oops! I never told Metzen so if he ever reads this he might have a laugh. He probably won’t remember though. I knew they weren’t going to use this micro (people leveled up so fast there wasn’t a need to itemize or spawn it) so it remained a closed-off section attached to a crypt or building being used on the exterior terrain. The place was too big and the cool rooms were few and far between. I think I built some boring wine cellars nearby but I think they weren’t used either.

    Having built most of vanilla WoW’s instances, I’m thinking of building Karazhan for a desk decoration (3D printers FTW!) since that dungeon is the only thing I build that really had a good exterior. So… I found this website searching for Karazhan images. And before you ask, I’m not selling/uploading it; Karazhan belongs to Blizz and I don’t work there anymore so go bug them if you want one. ;) – John Staats

    And now the world is one mystery poorer.

  46. saood
    June 9, 2014

    i didnt know tht but now i know and i think i wont play it for sometime
    especially the gods scared the shit outta me

  47. tqvkplmymh@hotmail.com
    August 20, 2014

    hi
    simply a small scribble to tell you, i have shared it on google

  48. Pingback: Back from the dead… | Sugar&Blood

  49. Excelsor
    November 6, 2014

    pls. tell me were are the place of the Haunted tree Trunks, the picture of the first place in this blog?

  50. Shade
    December 20, 2014

    On my early days as an Undead, I was at this sludge farm full of mindless zombies, everybody knows the place; monsters, and undead enemies, seems pretty normal, then I suddenly go to a field to find human heads popping out of the dirt, then I get that quest from a shovel I found, the quest gave me the option to ‘do the right thing’, which is either smashing their heads, or digging them out, there where even ghouls stepping on the heads, and you had to hear “POOOKHALEJGGT” sound every two seconds, I think this is weird, not creepy….

Leave a reply to Anonymous Cancel reply

Information

This entry was posted on September 15, 2010 by in Exploration Finds, Recounting Azeroth and tagged , , .

Instagram

No Instagram images were found.

Archives